Managed Disney brands, products, UX and UI. I led product development for all of Disney's brands under the consumer electronics umbrella. The Consumer Electronics business generated over 80 million dollars in revenue.
Pixar is special to me. I worked on the Pixar brands at Mattel and Disney. We would screen the movie very early and use that information to build out the product lines. Some of my favorite product launches were Cars 2, Toy Story 3, Inside Out, and Good Dinosaur.
Disney Infinity was on Bob Iger's top 5 priority list for all of Disney. I worked with the Infinity core development team, PDP, and Avalanche Games to bring the line, and the toys to life. The products made over 1 billion in revenue!
Mattel is my foundation of corporate design. We moved as a global unit. I contributed brainstorming ideas, sketches, and design presentations that advanced products to market.
My love of electronics started at Radica. We reviewed items that would eventually become Alexa, MindFlex, and Google Glass. I constructed UX/UI documents, wrote code specs, and tested the software on physical hardware. Radica was the best!
Fisher Price was a great internship and my first step into toy design. The Baby Gymnastics Soccer Goal was designed and approved for production in the short summer that I had with the company.
Awesome Projects
Creativity Studio was the number 1 entertainment application for iPad. Learn step by step how to draw Disney characters from real Disney artists. Disney, SDI, and Artamata brought the product to life.
Made at Mattel. Puppy Tweets gives your dog a voice on Twitter. I led product development from the programs UX/UI, hardware design, choosing the sensors, to architecting the speech and motion patterns.
Tetris 360 was an inventor idea from IDEO. Radica optioned the idea and I got to work! Hundreds of builds were tested and reworked. The product was a success and I followed up with Uno 360 and Pictionary 360.
At PhotoCo, I managed the top selling product line called the PhotoShare. The Photoshare is a digital Photo Album and Frame that sold at Wal-mart and other retailers.
Moen was a great opportunity to develop consumer products. My role focused on hardware. Moen has a great creative culture!
Ideated, designed, sourced, funded, manufactured, shipped, distributed, and patented by my LLC Global Urban Market.
Art and Design Education
CIA is one of the top 5 year Industrial Design programs in the country. My foundation in design and creative problem solving started here. It was a great foundation for my future.
Working at the Cleveland Museum Of Art as a security guard, I spent 8-12 hours a day with some of the best art in the world. I was going to omit this reference but this time was valuable.
Industrial Designers Society of America Award Winner for the Sink Sponge! IDSA is the standard for design exelance. Other winners included Yves Bahar.