Disney Consumer Products Disney Consumer Products

Managed Disney brands, products, UX and UI. I led product development for all of Disney's brands under the consumer electronics umbrella. The Consumer Electronics business generated over 80 million dollars in revenue.

Pixar CE products Pixar Brand Development

Pixar is special to me. I worked on the Pixar brands at Mattel and Disney. We would screen the movie very early and use that information to build out the product lines. Some of my favorite product launches were Cars 2, Toy Story 3, Inside Out, and Good Dinosaur.

Computer Man Disney Infinity Products

Disney Infinity was on Bob Iger's top 5 priority list for all of Disney. I worked with the Infinity core development team, PDP, and Avalanche Games to bring the line, and the toys to life. The products made over 1 billion in revenue!

Mattel_Radica_FisherPrice Mattel

Mattel is my foundation of corporate design. We moved as a global unit. I contributed brainstorming ideas, sketches, and design presentations that advanced products to market.

Radica Radica

My love of electronics started at Radica. We reviewed items that would eventually become Alexa, MindFlex, and Google Glass. I constructed UX/UI documents, wrote code specs, and tested the software on physical hardware. Radica was the best!

Fisher Price Fisher Price

Fisher Price was a great internship and my first step into toy design. The Baby Gymnastics Soccer Goal was designed and approved for production in the short summer that I had with the company.

Awesome Projects

Computer Man
Creativity Studio

Creativity Studio was the number 1 entertainment application for iPad. Learn step by step how to draw Disney characters from real Disney artists. Disney, SDI, and Artamata brought the product to life.

Puppy Tweets Puppy Tweets

Made at Mattel. Puppy Tweets gives your dog a voice on Twitter. I led product development from the programs UX/UI, hardware design, choosing the sensors, to architecting the speech and motion patterns.

Tetris Tetris 360

Tetris 360 was an inventor idea from IDEO. Radica optioned the idea and I got to work! Hundreds of builds were tested and reworked. The product was a success and I followed up with Uno 360 and Pictionary 360.

PhotoCo PhotoCo

At PhotoCo, I managed the top selling product line called the PhotoShare. The Photoshare is a digital Photo Album and Frame that sold at Wal-mart and other retailers.

Moen Moen Design

Moen was a great opportunity to develop consumer products. My role focused on hardware. Moen has a great creative culture!

FrameODex Frame-O-Dex

Ideated, designed, sourced, funded, manufactured, shipped, distributed, and patented by my LLC Global Urban Market.

Art and Design Education

CIA Cleveland Institute of Art

CIA is one of the top 5 year Industrial Design programs in the country. My foundation in design and creative problem solving started here. It was a great foundation for my future.

Art Cleveland Cleveland Museum Of Art

Working at the Cleveland Museum Of Art as a security guard, I spent 8-12 hours a day with some of the best art in the world. I was going to omit this reference but this time was valuable.

IDSA Award IDEA Award Winner

Industrial Designers Society of America Award Winner for the Sink Sponge! IDSA is the standard for design exelance. Other winners included Yves Bahar.